Thursday, 18 October 2012

Evaluation


Liarr of my cover

Throughout the creation of the front page, I had to consider a lot of things. Firstly, the use of my image. I wanted the theme of the issue to focus on the gamers in the college environment, and so I donned my gaming related hoodie and asked for my picture to be taken. I made myself look relaxed in the picture as I wanted to convey the casual side of gaming on the cover, and not show gamers as their stereotypes.

The language of my front cover shows that the issue focuses on the gaming side of the college community. This is shown by the hoodie I am wearing in the picture. Also, to further show what the issue focuses on, I am centre frame and cover most of the shot showing that this is what is featured.  Also, I framed myself using the doors of Ash building to further enforce what the issue is about.

The institution is the “Student Life” magazine which was devised by myself. Of course this is shown by the title atop the page.

The ideology or message I am trying to convey is that gamers are just as normal as anybody else, and that they are not the stereotypical antisocial community they are made out to be. By choosing a place with artwork above me, I am showing that I am just like any other person, and that games can in fact be considered a work of art.

The audience is to a student at a college. The name of the magazine is one factor to show this, and a couple of other factors including the mention of coursework on the side with the features, and the use of a college building. The age group would be 16-20 due to this target audience.

I have represented myself as a stereotype of a gamer in the sense that I am wearing a gaming hoodie, but at the same time I am breaking conventions. By making myself look dominant and by cracking a smile, I am breaking the idea of an antisocial gamer who sits in the dark.

In conclusion I feel I have conveyed my theme across well and made a decent front cover. I am disappointed with my contents and wasn’t very organised with the planning. In response to this I feel I could improve myself in my next project.

Contents Page

 
 
 
 
 
This is my draft for my contents page. The background didn't come out as i wanted it to, but i am happy with my choice of colours ( as it relates to gaming/xbox).
 
 
 

Mood Board

Mood board of magazines, my interests and college: the foundations of my college magazine.

Preliminary Original Images

 
 
These are the images i took for my preliminary task. I took a variety of images to cover any purpose i may have needed. Some are of life within college, and some are of life out of college.
 
 












































LIARR- OXM Special Edition


Cover analysis- OXM



All across the page, language used applies to gamers and is easily recognised. For example, we have the semantic field of a certain series of games ( Elder Scrolls) as any fan will know what the elder scrolls are and what Skyrim is, and will draw in anyone who has played the games or anybody curious about the series itself.  
The layout of the page draws the readers to the warrior in the middle. We can see he is a warrior by what he is wearing and the fact that he is holding swords. This increases appeal to anybody who may be interested in this genre of games. In addition to this, we can see what appears to be a tail (of what we can assume to be a dragon by the text) wrapping around the man in the middle. This enforces the fantasy genre of the feature of the magazine, therefore increasing interest from anybody anticipating the game.
The magazine keeps the house style of the previous issues in terms of where the title, world exclusive, header and footer are positioned. This means that the magazine is instantly recognisable when positioned next to other Xbox magazines on the shelves.
The age rating is used to recommend advisory age due to content in the magazine. There could be images of graphic violence or sometimes images of a sexual nature, which is why the age rating is there.
Above where it says the magazine name, it states which issue the magazine is and what month the magazine was released. This can be used for archiving purposes and to reference back to previous issues of the magazine.


On Course (work)- Music Magazine Brief

The brief for the music magazine is as follows:

To design a front cover, contents and double page spread of a new music magazine. All images and text used must be original, a minimum of four images must be used.